The Sea's Revenge

Session Forty-Two


BUT ACTUALLY we are extremely leaving the city on account of all the pirates and mafia we just aggressed. Sharzad and Riaeki find a ship to take them back to Calafort, captained by one “Torgild Ventura”. They pick up Afa and Nalia where they’re waiting in the bay with Larr Xa and Nexaya. The latter two are confined to the Very Small Room. Afa casts Magic Mouth on the door as an alarm. Riaeki helps Torgild with manning the ship, Afa takes a nap, and Nalia studies some of the books they took from Larr Xa. Sharzad asks Riaeki about Boat Things but they both get kinda confused about it because they are cute nerds.

The route back to Calafort takes about six days.

-identify sharzad’s items
Sharzad asks Nalia to identify her new items. The breastplate is imbued with the power of Yleth and the gloves are for climbing. Sharzad keeps the breastplate and gives the gloves to Afa, who is very happy with them. Next, Nalia identifies the orb. It has divination magic as expected, but something about it is different— it seems to be connected the items and is maybe able to find the missing ones.

Nalia then uses legend lore on the amulet. It glows softly with a blue light, and then Nalia hears the following: “Many years ago this land was mine. I was the ruler, the sovereign, and I earned my place. But my siblings were jealous. And they sent someone to cast me down from my throne. But I got my revenge. I broke the key into several parts, and I hid them where they would never be found. So I am dead, but my siblings, well…They have a death of another kind. Confinement. And no one even remembers.”

Nalia tells the gang what she heard, and they decide to rest before trying to use the orb to find the final items. During this time, Riaeki goes to listen to Larr Xa and Nexaya. They discuss the possibility of Nexaya surviving the execution. It becomes clear that Riaeki is listening and she joins the conversation. She asks Larr Xa to confess, which Nexaya thinks is ludicrous. They discuss Nexaya’s patronage to a god of undeath and Larr Xa’s unpayable debt.

The next morning Afa and Sharzad do some stunts and have a good time.

Afa asks her patron about the stuff going on with the gods, and if she should be concerned about it or not. The fey queen is in fact impressed to know about this and thanks Afa for the information. Afa is understandably pumped about this and breaks out her mandolin and plays a dang tune.

The gang stop at a FARMER’S MARKET and buy some fish. They have a conversation about theatre and mercenaries and prostitution with the fishmonger lady. Riaeki and Sharzad discover the joys of salmon. Meanwhile, Nalia goes to buy a brooch for Akar.

Afa has a conversation with Larr Xa. In the course of conversation, he says he would do anything—make any promise—to let Nexaya go free. Afa consults with the queen of air and darkness about this. The queen says she will get back to Afa about it….cliffhanger music

Session Forty-One

Last Week: We get into mortal combat with Larr Xa and Nexxaya. Well, not mortal exactly. Dire? Anyways. Through clever use of hold person, grappling, handcuffs, and Gun, we apprehend them, and begin to quiz them about our old friend Ylethaen, discovering an awful conspiracy of thousands. We decide that we need to search the Edge of the World for more information; Afa, Nalia, and Sharzad go to the Edge of the World to do a heist, while Riaeki stays behind to watch after Larr Xa and ends up doing some torture. Awesome. Wow. We visit Ratha to talk to her about her future in the city and the level of difficulty of the heist (difficulty: very hard. our fucks? zero.) We proceed to the bay, sneak very badly through the docks, and jump off of the cliff, just like, a lot.

We swim towards the boat. It’s a fucking comedy of failures. Afa hits barnacles then runs away. Sharzad climbs the boat while invisible and forgot to wrap her guns right. Nalia, as always, is the fucking MVP, looking like a mermaid witch doing a cthulhu chant, it’s great.

Sharzad finds fine clothes, lingerie a pair of magical gloves (?), and a stash of coins and jewels. Nalia finds books on various magic, Larr Xa’s journal, and a small, slim volume that’s not in Larr Xa’s handwriting. It’s a weird Elvish- maybe Nexxaya’s language. Afa sees a slight glow behind a glow in the wall. She opens it- it’s a shimmering glass orb, a crystal orb, sitting on a dark metal stand. It’s fairly small, small enough to fit in the palm of one’s hand. She takes it. Nalia literally factually says “Mamma Mia.” Finally, Sharzad finds the breastplate of Nexxaya, and puts it in her bag.

Once we’ve looted the room, we discuss what to do next. Sharzad says not to look in the brig- which immediately reminds Afa to look in the brig. Afa points out prisoners who wouldn’t be able to escape the fire might be there, so Sharzad says she’ll go by herself. She sneaks over- the room is full of symbols of Rashul. Lightning bolts, scratched into the walls, with anything available- even fingernails. Sharzad, rattled, checks the room as quickly as she can, and hurries back. Sharzad tells everyone it was nothing- but Afa realizes it was a lie.

Nalia takes the logs and Nexxaya’s book. Sharzad looks over the maps and find the most valuable- a map to their home base, a map marking spots along the coast of marin and artakshad, a map of the river to Mistfall, and a sketchy map of the river delta of Kineshi Swamp. Sharzad puts those and two more miscellaneous maps. Afa gets four books- two arcane, two historical. Sharzad puts four more miscellaneous maps among them. We build a pyre in the center the room, then move to the window to prepare to escape.

We fly away- behind us, the ship explodes, the gunfire being set off by the fire. We fly to the university, and return home. Everyone realizes what happened to Larr Xa- Sharzad is horrified. We discuss an escape route- when someone knocks on the door to find Larr Xa. It’s Raine. Riaeki grabs her and brings her inside- she’s surprised, but registers the… dire nature of her situation. Riaeki explains- we’re mercenaries, we have a contract on him. She says she understands, and Riaeki requests she not tell anybody what we’ve done. She asks, ‘Do you still serve him?’ ‘Yeah.’ We invite her to join us in calafort, and ask larr xa if he would betray her. He says he won’t, and we believe him. We invite her to join- she’s proud, and doesn’t want to take our money without having done work, but she’s interested in joining us. We let her leave, then prepare our escape.

Riaeki and Sharzad go to find a boat together, leaving Nalia and Afa to figure out how to the get them to the boat. Nice. Afa/Aileen is very smart. Afa and Nalia decide on plan- flying laterally and estimating the distance. Stormlord above. They pull themselves up to the window. Afa: ‘Are you ready?’ Nalia… thinks she is. Afa is sure it’ll be fine. They jump… Nalia’s fine. But Afa can’t properly keep ahold of Nexxaya. She has to let go- but she pulls a sick stunt to come back around and pick up the body.

Riaeki and Sharzad discuss the room on the boat, the nature of revenge, what happens to Larr Xa, and more. They have a lot in common on that front.

Session Forty


  • our initiative rolls suck. luckily theirs mostly also suck. we all suck. this is a suckfest.
  • sharzad shoots a guiding bolt, which streaks past nexxaya. riaeki casts aura of vitality on herself. nalia casts a firebolt at larr xa: it hits him in the shoulder, and he shouts into the deafening wards of the room eerily. then sharzad rushes nexxaya, and grapples her— then pulls out a gun on larr xa, and… misfires.
  • now it’s nexxaya’s go, and she inflicts wounds on sharzad. riaeki heals sharzad, and tries to knock larr xa prone, but his strength far outclasses hers. afa casts hold person, and BOTH OF THEM FREEZE IN PLACE. nalia sends scorching rays at larr xa’s head. he breaks the hold person, and grabs his greatsword. “well… hello.”
  • sharzad binds nexxaya’s arms, gags her, and leaps over the bed. larr xa strikes out at her, but between sharzad’s ring of jumping and riaeki’s shield in the way, misses dramatically. sharzad uses the distance to fix her gun. nexxaya struggles against her bonds— she resists the magical hold, but can’t break free of the manacles. riaeki turns on nexxaya and hits her twice, once with divine power. afa casts phantasmal force on larr xa— he sees nexxaya turn on him, suddenly, and attack him. nalia runs right into the fray and whaps nexxaya with her staff, tasering her while she’s down.
  • larr xa tries to figure out what the hell’s going on with nexxaya, but remains befuddled. sharzad pumps larr xa full of lead. nexxaya, full up with rage, spits out her gag. and heals larr xa. riaeki ties her to the bed, re-gagging her. afa’s illusion of nexxaya attacks larr xa, and she blasts him twice. nalia sends a scorching ray at him and literally smokes him. larr xa gathers himself a bit, swinging at riaeki. sharzad shoots him, and he spits blood, keeling over, unconscious. nexxaya wails through her gag as sharzad spares him from dying. the party ties him up, and riaeki brings him back to consciousness as she casts zone of truth.
  • with detect thoughts up, riaeki interrogates the two: larr xa insists that the mutiny had nothing to do with yleth, and that he found nexxaya on the next ship after the mutiny occured. in his thoughts, riaeki sees a deep admiration for her as she strides toward him, dressed in strange clothes. nexxaya doesn’t know who tiatha is, but insists that her cause is righteous— they’re trying to raise a dead goddess, killed unjustly. and it’s taken a while— nexxaya remembers dying and being brought back, multiple times. in her mind, riaeki senses what death was like for her: a grey nothing. riaeki asks why larr xa didn’t tell her about the mutiny— that she would have agreed that it was necessary, if he had.
  • afa asks why nexxaya is interested in the yleth-y artifacts, and riaeki sees more in nexxaya’s mind: a book, bound in metal, a crystal globe, and a sliver of the dark metal suspended over a pit. nexxaya seems particularly interested in the latter, and there’s a strong sense of objective, much the same as in larr xa’s mind. riaeki asks about other members of the cult— she’s thrown out of nexxaya’s mind before she can get any faces, but nexxaya mentions meeting someone who used to be trapped in a tree.
  • god i’m forgetting stuff lemme know if i forgot important things and i’ll edit it. at some point riaeki cuts off larr xa’s hand to knock him out. sharzad tries to beat nexxaya into submission, but realizing it would take a long time to do so (and be extremely violent and awful), just shoots her in the shoulder and magically spares her.
  • a long debate is had about what to do with the two of them. at first, the party considers just jumping out the window and trying to get to a boat from there, but the fact that none of us would be able to crew it is a pretty big dissuader. sharzad convinces riaeki that it would be better to take the two of them back to calafort and have them tried and executed than simply kill them here, and riaeki acquiesces. hiring a ship or a caravan seems like the best option, but the party doesn’t want to leave without any information that might be on the edge of the world. a plan is hatched involving flying in in the dead of night and burning the ship down. riaeki mentions that she’d probably be recognized on the edge of the world, and hangs back, first telling the gang the basic layout of the ship (and that they probably shouldn’t go down to the brig). afa, nalia, and sharzad go first to inform ratha that the group is leaving mistfall, and that the party’s parting gift against the family is going to be burning down a ship in their incredibly well protected and guarded bay. this is seeming like a better and better idea by the minute.
  • after the other three leave, riaeki wakes up larr xa. he looks down at his wrist— “that’s for midor’rian,” riaeki tells him. “who do you think the other three are for?” larr xa tells her he believes in her creativity. he asks if she believes in what rashul’s doing— that he’s waging war against death itself, that all beings have an immortal soul, and now that soul goes nowhere when the body ceases existence. the grey nothing that riaeki sensed in nexxaya’s mind. riaeki doesn’t have much to say to that— it’s not for her to question the mission she’s been given. she tries a lighter topic— she found out her name, and xa can stop calling her ‘stormdaughter’. she refuses to tell it to him. he asks if she found any family, and she responds that those people would be blood relations— family was what she had before he killed all of them. he says that she seems to have found a new family. if he so much as touches any of them, she says, she will find much more creative ways not to kill him. larr xa wonders if her cruelty was innate or taught to her by the pirates. when riaeki points out the irony of him being the one to say this, he says defensively that he included himself.
  • i am sure i’ll remember the rest of this conversation at some point when i’m less full of adrenaline but it ends with riaeki cutting off his foot. she wakes him back up, heals him, and declares “that one was for tai”.
  • nalia, sharzad and afa make an insane plan to get onto the edge of the world— they’re going to jump off the cliff above it and cast featherfall to splash down gently. they manage, barely, to outmaneuver the guard over the bay, and jump off the 1000 foot cliff into the nothing below. sharzad barely catches hold of afa’s hand as they fall into nothing, shaking her just in time for afa to cast the spell. they splash into the water, seemingly not alerting anyone on the ship.
Session Thirty-Nine

That evening, there is an awkward drunk conversation between Sharzad and RIaeki. Riaeki does her nightly meditation next to Sharzad’s bed and it is very cute!!!

Nalia and Afa wake to a knock on the door. There is a messenger from the family, say that this day is “all hands on deck.” Nalia goes to wake the others. They are super hungover. The messenger girl tells us the work is going to be at the bottom of the canyon. They groggily get ready and stuff food and coffee into their faces. They group discusses the kindness of potatoes.

When they reach the edge of the canyon they decide to take one of the industrial lifts down. Afa holds onto a rope in the corner to get a good view. Everyone else sits in the center of the platform like people with reasonable opinions of height. There is a glorious view of the canyon and the island with the university as we descend. When we reach the bottom we find we are taking a rowboat down canyon to one of the docks. Riaeki is very good at the boats.

Our destination is a magically constructed bay in a side eddy. In the bay there is a ship. It is the Edge of the World!!!!!
Sharzad draws a gun on Shelley (the messenger girl) and she becomes very afraid. We discuss our options and find out that Nexxaya came with the crew again this time. The crew looks very comfortable and safe here. We decide to send in Afa for the info while the rest of the group stays back and keeps watch. Afa saunters forward and gets the needed info out of Fenelessin with a wonderful lie. They are probably staying at a place called the Raven’s Wing We send Shelley home and plan our next move. Sharzad suggests getting rooms at the Raven’s Wing and scoping out the place.

The gang now needs to find a way back up to the surface. We make our way back upstream to where we took the crane down and grab another platform going up.

Sharzad goes to tell Lydia to head to Calafort now as shit is about to go down. Lydia assumes that we’re all gonna die but she goes along with it ’cause hey, seven gold.

The other group looks for the Raven’s Wing. It is on a bridge near the Skyward. Afa goes in but is not as successful at the lying this time and doesn’t get information. Then Nalia goes in to ask for a room, acting the distracted scholar. The lady at the desk is very rude, saying that “normally they don’t have rooms for tieflings.” Nalia says she’ll pay more and the lady palms most of the coin. She then invites Nalia to not use the dining facilities. The room is very nice with an alcove window hanging out over the canyon. Nalia casts Mordenkainen’s Private Sanctum.

Sharzad catches up with the group and goes in after Nalia and manages to get past the mean desk person. Afa and Riaeki stake out the hotel and see Larr Xa and Nexxaya approaching! Sharzad overhears the conversation between those two and the mean desk lady. Afa and Riaeki follow, pretending to be Larr Xa’s crew and discover where is room is. The gang reconvenes and comes up with a plan. Nalia casts private sanctum around their room so they can’t hear us coming and the mean desk lady can’t hear the scuffle. We pick the lock and burst in, getting a surprise round. Afa tries to cast hold person but they BOTH save. Fuck them.

Session Thirty-Eight

Well lads, we sure are fighting some ghosts. Clara, the little girl ghost, pulls some real spooky shit. Some of us get hexed with some dark energy and it’s bad news. Nalia basically gets scared stock still and AGES A MILLION YEARS FROM FEAR. Clara seems to have something against Afa in particular. She hexes Afa and returns Afa to a memory of being home a long time ago. A snotty blonde girl spits on Afa, who has been pushed to the ground, and says that she can’t believe her parents can’t see her (Afa) for what she is. Afa feels hatred. Another memory begins, where people are looking down and away from Afa as she walks through town back toward home. At once she sees the blonde girl’s parents talking with her own— both are crying, but the girl’s mother is yelling and saying Afa’s parents need to do something about “that thing” or that they will— she accuses Afa of killing her daughter. That night, Afa packs up her few things and goes to a place in the forest that she knows is a portal to the fae. She sees a familiar face.

Back in the current timeline, Sharzad and Riaeki try to comfort Afa, who is paralyzed while she experiences the vision. Suddenly, Afa expels the possession Clara had put on her. She casts Phantasmal Force, trying to use her memory of Ivy against Clara. When Clara laughs at her for this, Afa compares Clare to Ivy, saying they both hurt people. Nalia finally overcomes the hex and after asking Afa if she needs help, shoots fire bolt.

In the aftermath, everyone is pretty shocked. Riaeki hugs Afa. Sharzad realizes Nalia has aged and tells her. Though shocked, Nalia decides she’ll have to find a way to remove it.

Meanwhile, Afa confronts Robin. She says she never killed Ivy and he made her parents cry, and now they have no one. Robin counters that Afa killed her twin. Afa says she never met her twin and Robin says she killed her in the cradle. He clearly believes she is a changeling. We all really hate this guy. As Afa talks more about how horrible Ivy was to her, and how miserable her parents must be now (which Robin confirms), Robin begins to see that he and the village may have been terribly wrong. Though he apologizes tbh we still don’t like him much and he doesn’t seem 100% convinced even so.

The gang does a search through the rest of the rooms and finds a big pile of skeletons that were clearly from children. It’s a bad vibe….

Riaeki asks Nalia if she knows what’s going on with her whole thing. Afa mentions that she knows it would take a powerful cleric to reverse a lingering effect of a curse. Riaeki asks Robin if there is a temple of healing in the city. He does, and Riaeki says he should come with them as well, as insurance.

At the temple of Elu, they seek help and pay 200 gold for a greater restoration to be performed on Nalia. She feels great!

Afterwards, Riaeki goes to the temple of Rashul to get some answers, which nonetheless remain elusive. Sharzad talks with Robin who is similarly intractable. Afa and Nalia hug and then go look for some special potatoes. Afa says she’d like to visit her parents when they’re done here.

The gang discuss what to do next and the possible dangers about continuing with the Family. Then they decide (naturally) to go see another show. After Sharzad spends some time talking confusingly with a man advertising a racy dancehall show, the gang decides to go see a morality play that Afa is familiar with. Sharzad and Riaeki get into a big conversation about the show. Nalia notices Sharzad is wearing Riaeki’s ring and tells Afa. After whispering about it for a while, Afa hops down and tries to sleight of hands Riaeki and Sharzad’s hands.

The group eventually agrees to go back to the cabaret place even though Sharzad says it doesn’t make sense because there isn’t a “story”. Afa has a good time watching all her friends be very uncomfortable. After a lot of embarrassment, they head over to ”the vegetable play.” Sharzad and Riaeki get in a dancing contest. They have a conversation about how they feel and why Riaeki gave Sharzad the ring. THEN THEY KISS!!!!!!!

Session Thirty-Seven

Last time: We hold a contest to see who wins the ring of jumping, Riaeki does some Stunts, we get dolled up to go out to the club, go to the club, Sharzad accidentally seduces someone who works for the family, gets offered a job, Sharzad attempts to do some mobwork, gets interrupted by a kiss (rude), apprehends the drug addict friend, covers their debt to get a job, offers the drug addict friend a job, Afa and Nalia ABANDON US, and Sharzad and Riaeki have a very non-standard Declaration, resulting in Riaeki kissing Sharzad, and Riaeki running out the door.

We pick up with Nalia and Afa, with Nalia eavesdropping. They gossip- Afa’s noticed that Sharzad’s ‘sparkly-eyed’, but is surprised that Riaeki kissed first. Afa composes a strange, farcical love song story of the events that is Very Much For Everyone Here. After that… bawwdy tale, Afa tells the story of her first kiss with her girlfriend, which involved jumping out of a tree to overcome height differences.

Sharzad, stunned, waits a few moments to go after Riaeki- but decides better halfways across the square and heads back into the tavern, playing knives to get out some emotion. And Riaeki is running.

The city around Riaeki, as she runs, is Calm, Completely Still, and Quiet. She runs and runs, through the entertainment district, past the huge elevators, until finally reaching a strange, high-arched bridge heading into the sky-ward. Finally, she ascends to the Statue, and she gets in it. She looks up at the statue and asks, “Is this allowed? Am I allowed this?” There’s no response. “I didn’t expect an answer, but you seem to have an opinion on everything I do, so I thought you’d have rules. But. If you won’t come down and talk to me about it, then I’ll do what I want.” Suddenly, she notices someone. A young woman, in her late teens, perhaps a half-elf, perhaps an aasimar? Her skin is silver, her skin a warm brown. She’s perching crosslegged on the fountain, and says, “Hi!”

They discuss the stormfather- her Uncle asked her to check in on Riaeki, but didn’t give lots of details- and after veering into plot-relevant material, they turn back to the issue at hand: whether or not Riaeki is allowed to have her own problems. She mentions that she loved someone once- the High Elf depicted in the statue. She says that Riaeki is allowed to liver her own life, and reassures Riaeki that she’s not going to be turned to dust when her job is done. They discuss being undead vs. Alive Again, the angel clarifies that Riaeki is the latter. Riaeki asks a personal question: “If Iroth had come for him, and you couldn’t do anything about it, how could you keep going?” She responds, “It’s hard to remember how limited you feel. It was a long time ago- I’m not sure. I think I would’ve become worse than I was if that had happened.”
“That’s what I was afraid of.”
“He became worse than he was after I left.”
“That’s the other thing that I was afraid of.”
“He always had that in him.”
Riaeki says that she doesn’t know how the find grace, and she doesn’t know what it is to look for it in herself. But she finds it the person who fights next to her- in the thing that happens when they’re together. The angel clarifies that divinity is inside all of us, and that’s how the gods were made. The angel lives, and Riaeki realizes it’s dawn (and Riaeki misty steps in response), and heads back to the tavern, arriving just as the dawn ccomes to full swing.

Sharzad had stayed up the whole night playing knives, and was asleep draped over a chain. Riaeki slips the ring of jumping on her finger. Sharzad wakes up though, seeing Riaeki for a second before she dissappears through misty step. Sharzad puts away the knives, and goes to sleep, stopping for a second upon realizing that Riaeki was inside.

The next morning, Afa, Nalia, and Riaeki get breakfast, while Selene and Sharzad take food, discuss northern dating traditions, and mercenary terms. They return and decided on how to deal with the mob, and choose mob names.

They head to the mob, are asked to give over their items. Afa keeps her rod, Riaeki keeps her sword, and Nalia’s staff. They enter. Sharzad messes up Afa’s name, calling her Nelly Hamara, and nalia on the spot chooses the name chaos, and leads the group to meet the Board. Inside, we see a halfling with blonde hair- who Afa recognizes. Afa introduces herself, the halfling doesn’t react much, and the man Sharzad met last night introduces himself as Khataar. They lay down the ground rules: cross them, we die, if we join up permanent-like, we get more cash. He offers 100 gold each for the job of clearing out this haunted house. We discuss terms, and head out. And as we leave, Robin the halfling follows us. Riaeki confronts Robin, and they talk- he knows who Afa is. He explains that Afa is Fae-folk, and that means she has no soul. We… disagree. Riaeki proposes we kill him, bu Afa disagrees.

Robin leads us to the Haunted House (taking a route over some very precarious bridges (rude)).It’s a single long building, two stories high. It’s… rough down here. People are on edge of death all around us. We approach a woman sitting on the stoop: “So you want to clear this place out again?” Robin: “Yep.” Sharzad goes to fix the ball for some kids. The woman asks why Sharzad did what she did, and she lies, badly, before Afa makes her tell the truth. Rila (the woman) explains that Things tend to move in when buildings get abandoned. The Things like kids. Riaeki asks about how the monsters hunt, and when the kids get Taken. We ask some questions about the beast together, deciding to consecrate any Remains we find, and Afa asks Riaeki to sense what’s within the building. Robin takes a moment to insult Afa one last time before entering, and Sharzad protests. Robin explains: he hates Afa because he believes she’s a child killer, and Riaeki lies about also killing children. Sharzad notices that Riaeki is lying, and Robin is not. We head inside, Robin leading. We head up to the second floor- and nearby, on the wall, is a small dark handprint. Bad.

We discuss tactics- perhaps Afa could scream like a child, amplified by prestidigitation? Riaeki wants not to fight in the hallway- she opens up a door, and we hear the sound of a laughing child. We Worry, but also some discussion of spirits, we enter the room. Nalia sees a face in the wall. We discuss consecrations. Sharzad hears a voice in the hall, and Riaeki sees a door open in the hall, with a childlike figure peeking out of it, before ducking back away. We discuss, and Sharzad tries to feel the Spirits within the place.
The spirit appears, and demands we entertain her. Riaeki attempts to Turn her with Divinity, but it doesn’t work. Afa sings, and Nalia makes dancing lights. Sharzad continues to meditate, while Riaeki reads the creatures’ mind. It’s old, and playful, and very dead. She dives deeper- it’s so old, it’s forgotten so many thing. Sharzad consecrates her weapon, and fires upon the creature.

Session Thirty-Six

PREVIOUSLY, ON LOST: sidonie named my sister after her cat and now pippin voice all is memes

  • we head to a tea shop, that is run by a high elf (not a tea elf). she knows a lot about exotic teas, and riaeki has an involved conversation with her about her rare teas and orders a jasmine tea, which sharzad joins her in. afa orders something herbal, and nalia something warm and spicy. sharzad, having never had tea before, is basically drinking hot flower water, and thinks it’s weird.
  • the gang discusses the ring of jumping. sharzad thinks it could help her get the high ground. afa and nalia aren’t particularly interested, and afa tries to steal sharzad’s cake— sharzad notices, but lets afa do it. riaeki suggests a contest, but maybe that they shouldn’t have it in the shop, and maybe it would be fun to take bets? sharzad suggests afa be our hype person. we head to the entertainment district to become entertainment.
  • afa, who finds this ridiculous, attemps to hype up this competition, which is ridiculous. riaeki is stronger, and used to do ‘sailor movements’, while sharzad is more nimble. a city guardsman calls sharzad a ‘goblin’, and riaeki punches him in the face. he looks like he might fight her, but his partner, a halfling woman, thinks riaeki could probably take him. sharzad thanks her, in a way that seems regretful and ashamed— and then goes to hype herself up.
  • ‘friends! countrymen! people i know!’
  • the first jump is the standing long jump— riaeki rolls badly, and still goes about 30 feet. sharzad rolls better— she goes about 45 feet. the crowd is abuzz, and the two of them top gun high five.
  • next is the running long jump— sharzad jumps okay, but does a wild acrobatic handstand and wins over the crowd. riaeki beasts it, and goes much farther.
  • lastly— the high jump. riaeki bounds off the ground, but does not nail the landing, and hits flat on her back.. sharzad doesn’t do as well— she has to pull herself over, but lands much better— though it doesn’t matter, as riaeki’s won! (ed: WOOOP WOOP). she collects her prize and asks sharzad whether she’s actually as scary as the bookie seems to think. (she’s not as scary as afa.)
  • we gonna head to a NIGHT CLUUUUUUUUUUUUUUUUUUUUUUUB (we’re on a PAYROLL)
  • in preparation , sharzad drinks a shakshuka, unaware that this is not a beverage, then helps afa with her hair. nalia straightens her robe, and wrings her hands nervously. sharzad, always fashion forward, constructs a hairpiece out of braids and wire, and FINALLY MENDS NALIA’S ROBES, DANG. afa and sharzad go dress shopping and bring riaeki and nalia along. sharzad buys a GOWN, afa finds a shiny dress that was probably supposed to be a top for someone bigger, and nalia finds nice robes. riaeki isn’t enthused about taking off her armor in a mafia clubhouse, but sharzad assures her she looks fine.
  • we enter the SINKHOLE, wearing just truly ridiculous clothing. strobelights greet us as we descend down the stairs, and we walk through an archway onto THE DANCE FLOOR. basically. most of this place is dance floor, and it’s pretty big. the ceiling, having been carved by said sinkhole, is vast, and we can still see the dirt and rocks in the walls. there’s second floor balcony, which seems possibly more lowkey, or vip. the clientele is multiracial, and dancing, and the vibe is pretty cool.
  • afa tries to look for a cute person to flirt with, and straightforwardly walks up to what is clearly (to other people) a couple, or two people about to be a couple. sharzad doesn’t understand why no one is dancing in formation, and nalia seems intimidated, so riaeki drags them onto the dance floor. sharzad is a fuckin bomb ass dancer, and riaeki can move despite only knowing sailor’s jigs. a rough looking human woman asks sharzad to dance, and whisks her away. they discuss mercenary possibilites— sharzad inquires after ‘finding people, dead or alive’-type-work. nalia sees that other things are going on here— transactions, of a buisness nature or a commercial nature, furtive discussions, your normal black market jazz.
  • the woman orders sharzad a whiskey, and inquires after her resume, basically. sharzad… badly explains the history of the lightheart company. “how much do you know about the ruffians of mistfall?” “they’re… powerful?” the woman offers to take sharzad to someone who can tell her more, and asks her name…. which sharzad gives fully. come on sharzad. the woman, apparently, is selene.
  • riaeki, afa, and nalia follow as selene leads sharzad off. they head up a staircase into a private, quieter area. (sharzad is not more appropriately dressed for this environment.) she brings sharzad to an older mafia man (ed: hot), who doesn’t think that sharzad is up to the task, or at least that selene is thinking with the wrong body parts. the man points into the crowd at a green dragonborn woman, saying if sharzad can ‘catch’ her and collect from her. and sharzad /vaults/ over the balcony into the crowd, and tries to dance with the woman, who is INTO IT. riaeki casts detect thoughts on her, and she calls sharzad a butterface, which is ruuuude. sharzad asks if she wants to get out of the club— “lemme go talk to my dealer, and then let’s go!”. riaeki moves detect thoughts over to sharzad, who is feeling a ton of guilt and panic— riaeki attempts to save her with a kiss and a ‘hey babe, where you going?’
  • this confuses sharzad.
  • and the dragonborn, who in a bit of a turn of events, invites riaeki to come with them. baffled, they go out into the back, where the dragonborn, who calls herself lydia, offers them some good good drugs— sharzad, bamboozled, tries to take it, but riaeki knocks the drugs out of her hand. sharzad, pulling her gun, tells lydia that she’s collecting for the family. riaeki covers her mouth, but it doesn’t seem to be completely necessary, given how whacked out she is. they tie her up, and search her, and ask her what she owes— 20 gold, far more than she has on her (which includes some rogue-y tools). sharzad offers to pay her debt for her, and riaeki mentions that they could use the talents of someone who knows thievery. by this point, nalia and afa have joined them., and riaeki suggests that sharzad take afa to ensure the debt is settled and make contact with the family, while she and nalia take lydia home with them.
    *lydia, super mellowed out fantasy shrooms, chats with nalia and riaeki about theoretically joining their mercenary band— they let a tiefling join up, so they seem pretty cool. riaeki misinterprets and thinks lydia is insulting nalia, but she’s talking about lived experience as a chromatic dragonborn, and thinks its rich to be called out by a high elf. nalia assures her their company isn’t like that.
  • afa and sharzad go to mend fences with the MOB. sharzad tries to tell the mob guy that she attacked lydia, while afa corrects that she cast a spell on her. this seems to convince him, especially when they hand over the twenty gold. selene seems impressed, and gives sharzad a kiss on the cheek as they leave. sharzad exists in a world of bafflement. theoretically we now have an in with the mafia, but no one is focused on that.
  • sharzad and afa get back to the inn, where riaeki and nalia have waited to see them home. sharzad is visibly distressed, and riaeki asks what’s up, which prompts nalia to drag afa away from the pair on pretense of potatoes.
  • riaeki asks sharzad not to throw herself into danger without the party for backup, and sharzad apologizes— riaeki responds that she knows sharzad is capable but also worries about the safety of her friends. but that’s clearly not what’s bothering sharzad. riaeki then apologizes, for getting in the way of sharzad’s fun— she panicked, worrying that sharzad was in danger, and assuming she needed rescuing.
  • that was not the problem. the opposite was the problem.
  • what?
  • riaeki demands an explanation. sharzad’s answer is to kiss her on the cheek and run for (their shared) room, but riaeki stops her. there’s a long moment.
  • “if you don’t give me an answer, sharzad, i’m going to have to cast a spell on you.” “i don’t know if i can say it. maybe you should cast a spell.” so riaeki detects her thoughts. there’s awkwardness, and fear, but also… well. so she probes further.
  • sharzad thinks back— meeting the party for the first time and wanting so badly to impress them, explaining how guns work and this elf not understanding their power, diving into a volley of arrows, heartbreak and sadness over a bottle of strange wine. learning a secret, and being angry, and trying to fix things, and doing the opposite of that, and understanding suddenly what the problem was; taking that heartbreak into herself, knowing it. looking out into lights in the fog and protecting, uselessly, with a blanket. a kiss, and then a kiss over again, a kiss stretched out in an eternal moment. love.
  • riaeki comes out of the spell, stunned. she looks at sharzad, puts a hand on her shoulder. “please don’t take this the wrong way”. and she kisses her again. and she bolts from the inn.
Session Thirty-Five

Sharzad wants to talk with some other members of the gang, but they go to bed early. She then tries to talk to the bartender but that doesn’t go very well and she ends up drunkenly oversharing. She heads up to the room hoping to talk to Sharzad but Riaeki pretends to be meditating. Sharzad pokes her but Riaeki does not respond.

After Sharzad goes to sleep, Riaeki heads downstairs seeking out the aasimar Mirien.
Riaeki asks, “You’ve been lots of places, haven’t you? Can I ask you something?”
Riaeki draws her family crest and asks if Mirien recognizes it.
Mirien says, “I think I do. Its that merchant family, isn’t it? From Gephyra?”
Mirien says that they traveled with a caravan run by this family, but they can’t remember names or other details and it was a while ago. Mirien says of the woman who ran the caravan, “you look a lot like her.”
Riaeki thanks them and runs out of the room.

While Afa is asleep she has a mandolin lesson.

When Sharzad wakes up, Riaeki is still meditating and Sharzad notices that something is off. Also it was strange that she didn’t respond to being poked.

The breakfast is amazing food that reminds Sharzad of home.
Sharzad asks Riaeki if she’s all right since she was asleep all night and didn’t respond when Sharzad tried to wake her up. This still doesn’t add up.
Sharzad then asks about the boy that we helped earlier, as Riaeki was uncommonly generous and protective of him. Riaeki says that she panicked, and Sharzad wonders why.
Riaeki says that she can explain, but she can show her. Then she gives Sharzad her shield.
Sharzad attunes to it, and hesitantly casts detect thoughts.

In Riaeki’s mind there are vast oceans and deep canyons of regret, and sparks of friendship that cast some of the darkness away.

Sharzad returns the shield.

Mirien comes downstairs and approaches Riaeki, saying, “Hey i remembered the name you were looking for! Tiatha Valtaeris, but she went by Tia most of the time.”
The detect thoughts is still up when this conversation happens! Sharzad sense a confusing array of emotions, mostly fear.
Sharzad: “Riaeki, what was that? Who is Tiatha Valtaeris?”
Riaeki involuntarily crushes the mug that held her coffee.
Riaeki starts to explain. That is the name of her sister who murdered her! It all comes out over the morning coffee.

Riaeki then asks that we don’t talk about it and then go sell our stolen goods instead. We discuss future plans and see that we will eventually need to track the sister down, especially since Riaeki suspects she serves Yleth.

We go out searching for a fence. Sharzad tries to identify some potential targets. Riaeki uses her piratey-ness to seem a legit in-the-know criminal. Afa lies about their criminal connections.

We find an inventor who is interested in the precious metals and gems. She gets overexcited and offers 11,000g! Sharzad is confused that the party doesn’t haggle. Aren’t you supposed to haggle?

She pays us in a combination of ingots and coin. We now have a fuckton of money!
Sharzad offers her the jeweler’s kit, but it has Master Ynaris’s mark. Luckily, the shopkeeper thinks Ynaris is a dick and supports us. She gives back the kit and Afa burns off the mark.

The group heads off to the Skyward to spend their sweet sweet loot. They discuss the nature of spirits and Riaeki and Afa are a little weirded out by the ubiquity of spirits. They also discuss the nature of the gods and whether there are ultimate rules governing stuff and everyone is very confused.

We find a store with some enchanted items that looks sorta bland called the Mystic Emporium. Apparently they walked into a training session and there is a very awkward customer service interaction between one of the employees and Sharzad. At a certain point the proprietor steps in and introduces herself as Embris. She’s a dwarf with the elaborate traditional braids. She explains that this is a branch that might not have some of the more specialized magical items. She looks the party over and figures out that they are adventurers and starts looking for things that would be useful for them.

Riaeki haggles down the price of a ring of the ram and a dimension door cape. There is also for sale a Handy Haversack. Meanwhile Sharzad stands staring and poking at armor and not really getting anywhere.
We decide to buy the three items and the math to figure out how to pay for the stuff and the math is just really hard, guys. But we know we do have enough.

Then we get the magical items identified

Session Thirty-Four

last time with the lads: having reached the second floor of master ynaris’s shop, we pause to recover some mf hits points…

Nalia finds a hollow book with a gem and mysterious seal inside, seeming to point even more to a connection to the pirate necklaces. Afa plays a song to cheer everyone up. Sharzad pulls a tooth. Riaeki cleans off some gunk. The gang makes sure to loot some books to sell, because books are for nerds and money is extremely good.

After narrowly avoiding a sword trap in the ascending stairs, Riaeki decides to use some of the mimic pieces to cover the sword holes in the wall. It takes some trial and error but the party eventually makes its way to the next door…which is suspiciously fancy and weirdly intricate. Afa manages to unlock it and Riaeki opens it.

Inside the room, the party sees a huge framed mirror on the opposite wall. There is a circle on the floor that Nalia and Afa investigate, and which Nalia recognizes as a summoning circle. Still looking at the mirror, Sharzad sees something reflected in it that is next to Afa. Eventually the image resolves into that of a tiefling-like figure who then speaks directly to Afa. In the course of conversation, it becomes clear that Ynaris has summoned and bound the demon to the mirror. The demon begins menacing Sharzad as she moves to loot the room. Nalia decides to try to disrupt the summoning circle while Afa and Sharzad distract the demon. However after a few minutes he notices what she’s doing and, enraged, says a word in Abyssal and Nalia is instantly stunned.

Afa recognizes what spell has been cast and begins to wail about Nalia to distract the demon. However she also fools Sharzad and Riaeki…She then asks what the demon wants and suggests the Queen might be willing to help him. Riaeki is starting to drag Nalia away and Afa whispers that Nalia is just stunned— not in true danger. However the demon overhears this and realizes has has been duped. Afa says she’s never performed for a demon before. She then contacts the Queen of Air and Darkness and asks if what he was saying was true and he is worth making a deal with. The Queen replies he is little more than a low level courtier. As this is happening, Nalia comes back into consciousness. Riaeki asks if she’s going to continue her circle and she does. With a few final strokes she finishes the circle and the demon is now bound to Nalia’s service.

After some conversation back and forth, the gang eventually agrees to rewrite the contract such that the demon (named Eltezu) is not to kill anyone who comes into this room except for Ynaris— who is to be killed if he returns. He is then to alert them to this.

With this done, the party decides to leave the tower. Afa surfs down the stairs on riaeki’s shield. Sharzad slides down but gets whacked on the head. Rip. Riaeki and Nalia walk down and they al leave with their loot in tow.

Unfortunately once they leave, a city guard patrol spots them and demands an explanation since they absoultely look like they just looted the entire store. Riaeki lies and says they are helping Master Ynaris. The city guard is NOT at all attuned to this and is like oh yeah for sure…but then she goes in to close the door and triggers one of the tripwires. The gang then has to help her when she gets a bunch of acid goo flung at her. She again believes the gang when they say the traps were set by Master Ynaris to keep people out while he’s moving (this is kind of true though) and she asks for the party’s name so she can give them a commendation for helping her. Afa, thinking quickly, says they are Lisbet, Sara (Riaeki), Maria (Nalia), and Lou (Sharzad). The gang then freakin books it outta there, leaving the rug with the gnome city guard, who Sharzad threw it at when she went to go help the other guard.

The party then look for some lodgings and enter an establishment called “The Laughing Witch”. They have dinner and talk amicably with the barkeep and a company of bards who are staying there. They then head back to the theatre to see The Folly of Steven and EXTREMELY enjoy it.

Interlude: Ijjekhara

Our party sets out for the mountains in the east of Ijjekhara. Cold and foreboding, people and animals have been going missing in the region. We’ve traveled five days to this region, on adorable shaggy ponies. We wake up before dawn (because to get anything done, you need to) to finally, with the beginning of morning, we reach a small village perched against the mountainside. Tuya has some troubles with her horse, but then again, her pony isn’t particularly reactive to anything at all. We head into the largest building in town to meet the local leaders- Sylvi taking point, to make use of some Rustic Hospitality. It’s a wooden building covered in layered pelts- we knock, and are greeted by a wizened older woman, who invites us inside.

We sit down inside and take the tea- strong, with butter. Many children and goats have been taken, as well as, last night, an older woman. The children were both taken while playing out further than they should have been- near the peak. A great deal of snow disturbed, and blood. There were no surviving witnesses- except for the goats. The older woman was taken in a valley some distance to the east. We decide to check the goats first, and learn that they were owned by a goat named Kintey, who apparently was Up To No Good. Kintey is called in.

Bash very excitedly goes up to Kintey and shakes his hand and asks to talk to his goats. He takes us down the mountain to the goats (nearly floating over the snow as he goes) (also Tuya is best climber. Of all time) After finally reaching the bottom, we come to large field full of very hairy goats. Love these boys. Bash rushes up to them and casts ‘Speak With Animals’, while meanwhile Tuya Goofs Real Good. Bash bleats with the big old bad smelling billy goat. Apparently something in the sky was taking the goats. He describes it as a blizzard, but alive. The goat and the Bash get into a fucking headbutting contest, in which Bash performs admirably.

We decided to head back up the mountain, to the site where the last victim was taken. We attempt to climb the icy cliff-face, and Kydaana challenges Tuya to a game of Ice Knife Fur to see who goes up first. Kydaana wins and climbs all the way to the top— when she falls, and is caught by Tuya, much to her chagrin. We all proceed up once again, and take in the view (with a bit of grumbling about the effort on Sylvi’s behalf). Kydaana and Bash appreciate the bloodyness of the blood, while Sylvi and Tuya realize that the blood seems to be from a very bad arterial wound. We consider the possibility of tracking it via the blood which was dropped from the body while it was being taken, with the use of Odd, the Best Bloodhound. Odd catches the scent and and we rush down the slope, Sylvi taking the fast and furious lead, Tuya and Bash just behind, and Kydaana taking up the rear (much to her chagrin).

When we finally reach the valley, we stop at the edge of it, seeing huge spikes of ice carpeting the valley floor. After some careful deliberation on whether Sylvi would lie about whether this Ice is Dangerous, we decide to simply pass through it (while Bash plays some pranks on Kydaana, much to her chagrin). As we continue down into the valley, though, an ice creature in front of us seems to awaken.

After a vicious battle against some bad bad ice boys, we reach victory and begin to take some time to rest. We tease each other a bit about kill counts, spellcasting, and courtly manners, before Kydaana trades her handaxes to Bash for a spell. We continue forward, silent in the snow, and find another ice field similar to the one before, and realize that we’re looking down on a field of statues made of ice, laid out in formation through the valley, like an army in marching formation. 3,000 strong. Bash uses an immovable rod to make an anchor point (!!!! dude) and we descend down- they’re almost all high elves, though some are gnomes and other races. All perfectly modeled, including carts and commanders and camp followers. Bash dispels the magic on one of them- revealing a corpse, which collapses. We build a cairn, exchange some goods, spot a cave, and proceed towards the cave entrance.

After travelling some distance into the cave, we come out into the cavern- and can see a huge ice wall that’s been polished to a mirror. Sylvi and Bash see us reflected in the ice wall- then they see the gigantic White Dragon sneaking up upon us.

We fight the white dragon, and eventually it is killed- riddled with arrows, covered in faerie fire, gouged by Tuya’s pick, and stabbed in the eyes by Kydaana’s blade. Defeated it, we inspect the area- behind the Mirror is a room, that has been cleaned of any valuables, except a crest similar to the crest of the icestone family. When Bash remarks on the many coincidences here- dragons, crests, ‘icestone’- Kydaana reveals that her family is secretly on very good terms with a Silver dragon, that helped the nation gain independence from the high elves to the south. Taking the crest, they collect trophies from the dragons corpse (much to Bash’s chagrin) and head back to report on what they’ve found (and to allow Sylvi to effectively brag over their victory).


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