It is time for another D&D and Lilith is a statue.
Nalia inspects the rockfall and determines that it was a trap that was set and sprung on us.
Riaeki carries the heavy Lilith stone (monolilith) back to the cart without chipping her.
Ksenja inspects the necklace on the priest giant. It is a necklace of petrified hearts. Yikes.
Looting the giants we find 2 chisels, 90 plat, large hunting trap, and a pouch that appears empty, but is very well worked, a pair of leather boots, and some giant giant weapons.
Ksenja tries to hide all the money in her purse, but Thorn catches her, and loudly announces it to the rest of the gang. Thorn also recognizes the bag and the boots as belonging to a companion of his, the one he “lost in an avalanche.”
Riaeki then is intimidating to him and he starts to spill more of the truth. There was an avalanche, and when making their way back, supplies got short and Thorn stole all the other’s supplies and left him to die. Pressing him more, we find out that also he is in fact a drug dealer. Eventually, Riaeki tells him that we will travel with him to Gephyyra, and as for turning him in, we will at least give him a head start. We also try to use Oruxim to be threatening, but Thorn does not get it (why do you have to drink blood? Is it a kind of fetish??). Ksenja is dismayed to realize that most people on the surface don’t know about the underdark, and tries to convince Thorn that it would be an excellent place to start trading, but he is made cautious by tales of spiders.
Finally Oruxim says “I’m a vampire! That’s what we’re all hinting at!” and finally Thorn gets it, and is pretty weirded out.
Thorn is very defensive now “hey, no need to throw stones!” and Riaeki immediately casts telekinesis on boulders and stars clearing the roadblock (utilitarian intimidation!)
While Thorn is being intimidated, Ksenja tries to squirrel away the money again, but Riaeki catches her and also threatens her with flying boulders. Ksenja tries to put the money in the new bag, but its like its full.
Nalia identifies the boots: they can leave tracks different from their own.
The pouch is magical and can give seasoning of any type, enough to season meals. Sharzad is very happy.
Sharzad goes to the back of the wagon and casts mending on Lilith to make sure there are no breaks. She calls Thorn to have a talk, and asks if he’s a thief. She then tells him that there are hard times coming and that if we hear of him stealing food and leaving someone to die again, we would punish him. He tries to defend himself with the whole leaving a friend to die thing, and Riaeki comes and pushes him out of the cart and gets the mules to go, saying “this is what leaving someone to die looks like.” Thorn then claws on to the canopy like “no you fucking don’t!!” He’s still with the crowd, but is sent to sit next to a vampire and think about what he’s done.
The gang travels for a few more days, and eventually comes to a vast lake. There starts to be an omnipresent static sound of a giant waterfall. On the edge of the waterfall, there is a dam and there is a city on the water. It is sharp, with no decay. The road turns from the land and heads over the water, a long causeway leading to the floating city. Getting closer, we can see that there is land in the city, but it is clearly constructed rather than natural. There are more causeway-roads but most of the traffic is on canals. There is greenery and flowerboxes everywhere.
As we approach the city, we reach a guarded gate and a guard asks us to halt, and to state our business. We kinda get through stating our business piecemeal, and he ends up letting us through without a fuss. The guard recommends we leave our cart at a nearby stable, as boats are really the way to get around here. Riaeki gets directions to Rashul’s temple, and the guard rolls a natural one on drawing a map, so it’s not much help.
The road is very quiet, but the canals around are full of boats, some carrying things for sale and some taxi boats. We go to the stables and exchange the mules for a boat. We get a magic boat with arcane sigils. The boat guy is kinda weirded out by the appearance of Lilith.
At this point, Thorn rents his own boat and skedaddles.
Nalia drives the boat and starts editing the sigils, as they aren’t as efficient as the might be. She also realizes she would be able to override the speed limitations.
As we boat through the city, there are many more high elves, and Nalia gets many more looks than she’s used to.
We arrive at the harbor for the temple of Rashul and Riaeki worries that she might be recognized.
There’s no one immediately there, so Riaeki calls out “can someone help? My friend’s a statue.” A helpful old sea elf lady appears and says that yes she can help, but the material components will cost a pretty penny. The fee was paid, and all the components found.
Lilith returns to the world of not-statues and is rather discombobulated. The gang quickly catches her up on the events while she was not flesh, and Lilith quickly sends a message to her cousin Deven, to tell him of her arrival.
It is a very easy ride to the House of Ink, and Lilith points out some of the sights. We travel into a very obviously wealthy district and arrive at a house that is huge and in the old elven style.
We are met at the docks by the butler Kara, who greets Lilith warmly, and shows us to the sitting room, where there is Cousin Deven and his husband, Huyle. Lilith introduces the party, including Riaeki by her full name, (despite an elbow in the ribs from her). They spend a little time discussing things, such as how the last they heard from Lilith she had run away and disappeared. Lilith gives them the short version of the situation and Riaeki convinces them that it is not the best idea to send word to her sister that she’s still alive.
We then all head upstairs to Aunt Gigi to greet her. Aunt Gigi turns out to be an ancient high elf who was born before the empire was overthrown. She enthusiastically greets her new guests, and is especially interested in hearing about the revolution in Dahkri Angyr.
The party gets a moment to bathe and change out of their travel clothes, and then heads to a family dinner. At first there is mostly small talk. Ksenja charms Deven, and Sharzad and Aunt Gigi share stories about revolutions. We learn that Aunt Gigi’s husband, Quintin, was known as “Ink,” the spymaster for the rebellion against the Elven Empire. Aunt Gigi reminisces about how he had the rest of her family killed and then offers to send financial aid to the revolution in Dahkri Angyr.
The talk then turns to Riaeki, who with some coaxing reveals that Tiatha killed her and her father. We discuss the difficulties of the situation, proving Riaeki’s identity even though she’s lost her memory. When Deven and Hyule suggest that she simplify the story she tells the public, Riaeki is confused as to why she wouldn’t just tell the truth. They also suggest we do a grand reveal at the Black and White Ball that is coming up. Lilith and the members of the House of Ink think this is a marvelous idea, but Riaeki is afraid that Tiatha will just simply kill everyone at the pary.